COD WWII: Unrealistic Edition

A solid game with room for improvement

Hayden Essley

This year, change is coming about for the world of the FPS game community, as the game series Call Of Duty put out it’s newest title, heading back to the blood soaked beaches of Normandy and the treelines of France. That’s right, Call Of Duty is back to its roots in World War Two, simply taking the name “Call Of Duty: WWII”.

 

Call Of Duty: WWII was released on November 3rd to the public, created by Sledgehammer Games, one of three development studios working on the COD titles. Making over $500 million on its first three days of release, the sales of COD: WWII are competing with that of previous titles, which rank at some of the top grossing game titles of all time. The player count is also another all time high, in fact it’s the highest in five years with the player count being a peak of 75,000 on and around the launch day, bested by COD: Black Ops 2 in 2012 with 100,000 players.

 

However, despite the game’s massive success to the public, it provides many different historical inaccuracies for the audience. The main two issues that  people are heated over is the fact that swastikas are not displayed on Nazi flags in multiplayer and instead they are replaced by a generic cross, or also known as the Balkenkreuz. The reason that people are up in arms about this is that the public believes that the development team has succumbed to female SJWs and other groups who petitioned the use of an “offensive” symbol in a historical game.  Another huge inaccuracy, which also relates to the previous fault,  is that you are able to play as any race and gender in the game, resulting in black women running around killing people in Nazi uniforms.

 

Sledgehammer Games co-founder Michael Condrey, in regards to this situation, says, “Multiplayer is this gritty, immersive experience, but it’s also about putting you in World War II. So, if you’re a female, or you want to play as a female, if you want to be any one of the multinational cast of characters to represent who you are, to look up to and respect as your avatar, we want to give you that opportunity. Now, the challenge there, which is real, is half the time you’ll be playing on the Axis team. That was a decision we made intentionally. We know that didn’t happen in the German forces, but we want this to be about you. We’re making this about putting you in this social space and you into your soldier”.

 

There are also a variety of  different weapon inaccuracies as well; the MG42 fires too slowly, there are obsolete versions of the Lewis and MG15 light machine guns and multiple different other little inaccuracies that really makes players feel like they’re playing a game and not reliving the experience of the soldiers who fought in this war.

 

Now, don’t get me wrong, this game is satisfying, the gameplay is fast-paced, boots on the ground old-fashioned fun, re-living the days of the original Call Of Duty games. Other features like the Headquarters feature, a central hub to meet with your friends and participate in activities like 1v1s and firing range challenges, are absolutely great for the game and really enhances the experience and makes the game feel special.

 

In conclusion, Call Of Duty: WWII is a great game, blending fast action, edge on your seat gaming with the theme of the biggest and costliest war in history. However, the game needs work regarding historical accuracy. Things like no swastikas in multiplayer mode and black female Nazi soldiers running around are details that cannot be overlooked and must be fixed in order to create the ultimate experience.